Lyndon (
paranomasias) wrote in
aworldwithoutboxes2024-11-17 03:00 pm
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mistletoe meme but people die-

This is probably too straight to accurately represent most murdergame ships but like. We take what the stock image industry gives us.
So, you've been put into a murder mystery game where you're going to have to fight for your life! Every week another body or two, surrounded by strangers- Wait, you knew that? You actually kind of have your bearings? Well fine, here's a different problem - see that person over there? Yeah, that one. Wouldn't it be a really terrible idea if you fell in love with them right now?
This is a meme for that sometimes most fun of bad choices in murdergames: shipping. Leave a toplevel with info that might be in your character's profile (recommended, so everyone knows what your character is About), maybe a murdergame title (optional but encouraged), and any extra info you want to give along with whatever your shipping prefs are, then either pick from the prompts below or wing it and go tag around! Profile code and some prefs options below, if you want a format to follow. Remember - unexpected murdergame ships are the best kind! Don't be afraid to tag out and across canons!
SETTINGS (note: absolutely not an exhaustive list)
1. Shopping Mall - Live your teen movie romance dreams! Sure, someone seems to get mcfucking murdered in the Starbucks every week, but that doesn't mean you can't go on a coffee date, right?
2. School - Live the... other party of your teen movie romance dreams! It's a little hard to be romantic when the only place for a dinner date is the cafeteria, but in fairness you are also constantly overcoming bigger problems than that here.
3. Generic Facility - Looking for romance? Try scenic Sealed-Off Building Full of Rooms! It's themed in some way - science, underwater - but the concept is the same. Surely there's some kind of bar or inexplicable amusement park in here you could use for a romantic evening, right?
4. Spooky Mansion - You know what they say about going on dates to scary movies, right? What if the scary movie was uh. The whole thing. The whole place. Where you live. And die, sometimes.
5. Romance Zone - I mean hey, maybe you're stuck somewhere literally built for both romance and murder! Pleasure and pain. Life and death. Smoochin' and stabbin'.
6. Musical Theater - Sing a love song! Whether you're playing from a specific musical or not, live your romantic duet dreams!
7. CHRISTMAS!!!! - The holidays really can be murder! Welcome to some kind of cozy Christmas-themed residence, and remember: they're your present this year! Because the only other thing you're liable to get is fucking murdered.
8. Other - If you can block off an area, you can put a murdergame there. Get creative!
PROMPTS (ship scenarios)
1. Confession (Fun) - Ah, the start of any good murdergame relationship. Maybe you've been dancing around each other for a week or two, maybe over the course of one thread and a lot of screaming your players decided you're gonna kiss. Time to figure out what these feelings mean while you're, you know. Here. Can be combined with some of the other prompts too, if you like.
2. Dating??? - Where do you even go to date in a murdergame? Is it even worth trying to hang onto this kind of normalcy when either of you could die any day now? It's probably fine.
2b. Dating+ - Can be combined with any other prompt, but somehow, some way, one of you is taking the lead in this date and getting a bunch of emotions in... because you're deathflagging. You're deathflagging hard.
3. Afterparty - Hey, that was a rough trial! Whatever it was! But you're both alive, so... better try to comfort each other, huh? Enjoy whatever kind of snacks you guys have available.
4. Confession (Unfun) - Oops, uh. One of you... seems to have confessed to murder. Better get whatever last moments in that you can before voting ends and one of you gets brutally executed!
5. The Couple That Kills Together - Okay, so maybe you did or didn't actually kill someone together. But at least one of you did a murder, and the body hasn't been properly discovered yet, so... time to talk this through? Make bad choices for love?
6. Deadland Romance - Maybe you've just reunited in the land of the dead, or maybe this is where you're trying to get your relationship off the ground. Either way, there's gotta be some weird emotions to "we're dead and trying to make it work."
7. Golden End Reunion - Great news! You beat up the mastermind (or befriended them, I don't know your style) and got all of the dead people back, including the other half of your ship! That's gotta feel good, seeing them again after however many weeks.
8. What now? - The game is over, it's time to go home. But... which home? If you split up, is there going to be a chance to visit each other again? Can you work that kind of long-distance?
9. Smut Option - Look. It's not generally onscreen, but hookups happen. Did you have to kick roommates out? Is this the fabled... you know, variant of option 5? Basically look, if you wanna use this meme for smut I'm not gonna say no, just tag appropriately.
10. Anything else! - Look, one of the fun things about murdergame ships is how many ways they can go in the emotional crucible inherent to them. I can't account for a lot of things ahead of the basics, so plot with your thread partner and have fun with it! Hell, maybe bring a good ol' murdergame polyblob into the mix, I'm not gonna stop you! Go with ur heart, assume other characters, live your truth!
PREFS CODE:
Yakko Sakazaki | Paranormasight
Age: 17 | Species: Human| Occupation: Student
Likes: Her friends, sweets, Michiyo Shiraishi
Dislikes: Studying
Traits: Loyal, extroverted, energetic, quick-tempered
Trivia: Yakko Sakazaki often helps out at her family's traditional sweet shop.
[ What's On The Table: Yakko is a relatively normal teenage girl. She's dragged into the supernatural happenings on in her area after the mysterious death of her childhood best friend, Michiyo. She's a bit more restrained than she normally would be because of grief but... she's trying her best. Sometimes you go looking for a way to revive your best friend and get a powerful killing curse instead, oops?
Looking for: I prefer shipping her with other girls but I'm not against her meeting a boy! She can be a handful and protective so someone she can help would be good--but because she's going through a rough patch someone more sensitive wouldn't be bad either. She's also from the eighties! So someone teaching her or bonding with her with more modern tech would be fun!
Also, I guess, if your character has a strong sense for the supernatural, let me know. Some of the curse might have rubbed off on her or something and we can talk about it.]
mariko shinobu | oniisama e
Age: 16 | Species: Human | Occupation: Student
Likes: Quality time
Dislikes: Men
Traits: Devoted, obsessive, vain, callous, violent
Trivia: Although it's against school rules, she secretly she paints one nail red.
[ What's On The Table: Mariko is the daughter of an erotica author who abandoned her family for a model and she's got heavy abandonment issues and a chip on her shoulder about men, which she makes no secret. She's got the subtlety of a knife to the chest. Mariko is an intensely devoted friend who wants you all to herself! She'll defend you fiercely to the point of violence, and is known to turn this on herself if she doesn't get her way. If you have other friends... no you don't? She'll whisper in their ear about how you secretly hate them and have been saying cruel things behind their back. Eventually she simmers down and, when she's truly in love, she's very feminine and gentle. There's even a place in her heart for true friendship at a certain point. Though, given the murdergame circumstances, isn't likely.
Looking for: Someone to obsess over, a friend-of-a-friend to corner and threaten, a classmate who will patiently level with her about her behavior. A butch to have and to hold. Pairs well with pure types who are patient and considerate. Ultimately I'm looking to be strange and off-putting. Shipping wise, it's F/F only.]
rng gave me 2 - 5
But that means she's been relying on Mariko more. She's even been sleeping in the same room as her--on the nights she hasn't been roaming, which have become more and more frequent. Yakko... has not been getting a lot of sleep lately.
Something about the motive this week had set her off. The motive had been simple, a question that would be answered if you could get away with murder. Yakko had read her paper and then ripped it to shreds, throwing it in a garbage can before anyone--even Mariko--could read it. A show of her fiery temper that was supposed to have been extinguished.
She hadn't talked about it to Mariko, either. She always seemed... colder when she talked about Michiyo, after all. She didn't feel like poking that particular tiger. That's why she had left their room on a Thursday, wandering the halls trying to find something.]
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I'll find out what you're keeping from me, Yakko. I'll find out what's so important about that girl.
Mariko spends her morning intently focused on solving her little puzzle. Drawing each piece together with her fingertips, the letters coming together little by little. Until it splinters like too much snow on a branch-- snap. Any peace is gone in an instant when that name comes back again-- Michiyo.
Hastily she gathers the pieces into the handkerchief and shoves it blindly to the back of the drawer. Mariko's heels click as she storms out of the room in search of Yakko, eyes bright. She'll act as if nothing's changed. As far as she's concerned it hasn't. This will only bring them closer.]
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Echo Darkglass | OC | OTA
Age: Yes | Species: Human (Enhanced) | Occupation: Fugitive, Deck Hand
Likes: Green, heights, running, sweets, stars | Dislikes: Sterility, needles, schedules, running
Traits: Tenacious, cunning, awkward, anxious | Trivia: She goes by Echo, a name she chose herself.
[ What's On The Table: A feral raccoon of a teenaged (roughly seventeen, she thinks??) girl, who does very, very poorly the first day here. She possibly literally spends the first few days hiding in vents and duct-work, if any is accessible, generally staying the heck out of everyone's way if not. But once it becomes clear that everyone here is more or less in the same boat, she fairly quickly warms up to people- or attempts to. Girl's got a habit of saying some very unsettling, awkward things without realizing it.]
[If there's any kind of gym or similar facility that's where she spends most of her time; the other most likely place to find her being whatever spot has the most plant life, if any such place exists.]
[Very at home on a space station setting, extremely out of her depth but delightedly so on a tropical island or other natural setting. Her basic competence follows the same basic spectrum. Not super helpful at trials, unless a fight breaks out- she's actually kind of worryingly good at fighting? She'll offer- well, she calls them lessons, they're more like sparring matches where she tries to verbalize what's probably supposed to be concrit in the aftermath- if asked.]
[She definitely hordes food, like unsubtly so. And if she has a roommate, or anyone is especially sharp eyed, they might not she gets a medical-looking delivery from the hosts on a regular basis. (Or does not, if the hosts are that kind of asshole, but there's probably substitutes in the regains until something tragic happens.)]
[Looking for: I have a general preference for shipping her with girls, but I'm open to anyone with chemistry. She absolutely does not have any idea what she's doing in a relationship and might need to be told she has a crush on someone.]
[Her type tends towards overly enthusiastic extroverts, or anyone sufficiently passionate about things. And who treats her like a person. Beyond that, ooc- sparring buddies, someone to protect, someone to drag her into shenanigans.]
[Come at me with anything, I'm open to a lot.]
Lydia Deetz | Beetlejuice The Musical. The Musical. The Musical.
Age: 16 | Species: Human | Occupation: Teenager
Likes: The morose, the macabre, the strange and unusual
Dislikes: Her father, creepy old guys
Traits: Mourning person, not a morning person
Trivia: Lydia might be legally liable for the death of a girl scout?
[ What's On The Table: Teenage goth girl who loves to cause problems! And sing upbeat numbers about her dead mom. Sees dead people. Dances with dead people. Almost gets married to dead people? Has so little respect for authority.
Looking for: Man idk hit me up! Slight preference for girls but I definitely am open to her holding hands with a boy. Works well with other Gothic Types, but also open to her bullying someone or being unexpectedly soft. ]
RNG says it's a Christmas afterparty
[But they had voted. The execution had been brutal, as always. Now all that remained was the cruelly mundane task of trying to carry on.]
[Echo often kept at the edges of the large communal gatherings that had become a sort of grim tradition; today she was entirely absent.]
[But in the massive greenhouse, overgrown with poinsettias and holly and pine trees now far too large to be brought into any home and tiny flowered cacti and for some reason trees bearing tiny oranges, Echo was- also not obviously present.]
[Unless someone were able to spot the extra mass of purples and blacks among the shadowy upper branches of one of those aforementioned trees, perched precariously high.]
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It turns out, it isn't more fun to watch a teenager die when they're impaled by giant lollipops versus something normal like spears or knives or literally anything else. Lydia can handle those things. But this place? This is garbage.
Echo's not garbage, though. Echo's cool. And uh. Also very high up. Which is a bummer, because Lydia actually likes talking to her. ]
Rapunzel, Rapunzel, let down your... you know. All of it? Some of us can't climb trees.
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Alexandra "Lex" Foster | The Hatchetfield Trilogy
Age: 18 | Species: Human | Occupation: Older Sister
Likes: Smoking, Drinking, Acting, Her Sister
Dislikes: Her Mother, Wiggog Y'Wrath Lord Of Despair, Fortnite
Traits: Bitter, Driven, Caring
Trivia: Lex is a licensed emergency agent of the United States Government, a title she was psychically conferred.
[ What's On The Table: Lex is a high school dropout and burnout with a drinking habit, a smoking habit, and a deadbeat boyfriend she plans to run away from home with! Well, planned to run away from home with. See, not two or three hours before the start of the game, her dumbass boyfriend got murdered over basically a Tickle Me Elmo. So like. She comes with a lot of baggage.
Not the least of that baggage is her little sister, who she is basically raising and has been planning to take away from their abusive mother soon! She will make it very clear, because she is a very direct and no bullshit sort of girl, that Hannah is her priority ahead of anyone else in this place.
In terms of personality, Lex is not the easiest person to get along with, but also if you're nice to her she will get to the point of "yeah I'd shoot a guy for you" surprisingly easy! Her love language is taking any excuse to yell at people for you. Also if you want a smart girlfriend she is not the one for you, she has not been to school in a minute. Which is all to say she's the last person you'd probably expect to have a longstanding secret dream to run away to Los Angeles and become an actress! And yet.
Looking for: I'm pretty open! I tend to play Lex in a very "it's 2018 what do you mean you're not bi and have pronouns" sort of space, although I'm not interested in anyone who's hardline like. "This murdergame is the place where I'm going to make you stop drinking and smoking." Leave that to the imaginary fleet of murdergame dads if it's going to happen, she's been through a lot. ]
Ai Hoshino ★ Oshi no Ko
Age: 20 | Species: Human | Occupation: Idol
Likes: Secret ❤
Dislikes: Secret ❤
Traits: Savvy, Scintillating, Shrewd
Trivia: The only food Ai doesn't like is white rice.
[ What's On The Table: Impressions and permissions here! The dazzling lead singer of the pop group B-Komachi!! Not that it's going to do her any good here... then again, maybe an impromptu live from an idol who made it all the way to the dome will do something for everyone's morale!! An always smiling people pleaser, Ai proves to be a friendly, magnetic presence who'll go out of her way to connect with everyone and make sure their spirits are high. Isn't that what idols are for? Of course, as the weeks go back and things get increasingly dire, a slightly more calculated side of Ai will emerge – while she frequently plays the ditz (and uh, sometimes just is a ditz) it becomes clear that she's much sharper and more observant than she likes to let on. And that ever-effervescent smile might start to look a little calculated – or maybe a little desperate. After all, how come she's so secretive? Why does she never let the facade crack? She's just an idol, so what does she have to hide?
Looking for: M/F, F/F, */F with an IC preference for the former and 18+ only! lbr you guys were all in r6 and also you've been on my tl long enough to see me be insane you don't need me to explain her more. Works best as the lighter half of a serious/silly, grumpy/cheery, etc sort of ship but with the understanding that she's actually fucked up!! Ai will be extremely cagey and dishonest about her circumstances and will be prioritizing surviving and getting back to her kids above everything else, but I like the angle of Oh No I Caught Feelings For This One Person Who Crowbarred Their Way Into My Defenses And Now My Priorities Are Out Of Wack. you know the stuff. ]
rng says 2-3 so. lmk if this works.
There's something that's beautiful
Being awake for my funeral
But she's not dead yet. And unlike at home? There's more than two people in this shithole who care about her. And she has reason to care about them. For example, there's Ai.
Speaking of Ai, it's time for the post-execution party, and she's Lex's first stop. Doesn't even mean to do it, really, but there's something about Ai that makes her kind of want to beat a record executive until he starts dropping loot. Which is strange not because of the violence but because she feels like it's not the kosher reaction to have to someone like her. Honestly, though? Fuck it. Ai is the nicest thing she's ever even come close to borrowing, let alone having in her life.
Okay, no, that one's weird, she is not taking today's killing well. Feelings suck. Time to be blunt and insensitive. It's what the world expects from deadbeat high school dropouts with good-for-nothing parents, after all. ]
So... turns out Tetsuya Ida fucking sucked. Another week, another jackoff showing his ass live at murder school.
[ She pulls out and fiddles with a cigarette, but pauses. ]
Like, I know you're probably not all right, because fuck, but... scale of one to actively falling off a cliff?
kinda verges on that quasi-suicidal futurelessness from wcb r6 so. cw for that.
That's what Ai's been doing, mostly. Enduring. It's been easier than she'd expected, mostly because at this point she knows she has nothing to lose. It's not as if she wants things to go wrong but when you get down to it, every moment she spends here is really just a bonus for someone like her. Even if she made it out to the other side in one piece, what would she even do with herself?
So she endures. She focuses mostly on staying bright and pretty for everyone else's sake, all these other people who have somewhere to go should they escape this place. When trials come to their gruesome conclusions, Ai stays smiling through it all and drinks in everyone else's aches and pains so she can carry them instead. It's what idols are supposed to do, right?
Lex has been coming to pour her sorrows into Ai's hands more and more as of late. That's good, Ai thinks, if it means she isn't having to carry them herself. But it's awkward when she tries to take some of Ai's off her hands. ]
I'm managing.
[ She says it with a worn-thin smile, the kind she's learned is right to wear at times like this. ]
I can't say I saw it coming, exactly, but... there's only so many people it could've been at this point.
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Elizabeth | Bioshock Infinite
Age: 19 | Species: Human (amplified) | Occupation: Lamb of Columbia
Likes: A good book, freedom, dancing, paris
Dislikes: Being caged, religion, her parents
Traits: Free-willed, book-smart, powerful, haunted
Trivia: Elizabeth lost part of her pinkie finger in an accident as a baby.
[ What's On The Table: The seed of the prophet, who will one day drown in flames the mountains of man... Or not. Because Elizabeth is essentially a Disney Princess, if Belle was held hostage by a crazed cult of fascist nationalists in the stylings of 1930s americana. Despite it all, she's actually pretty well put together! But, as you can probably imagine, Elizabeth hasn't had much social interaction at this point, so, if you're looking for a relationship in her, there might be a bit of unrealistic romanticizing.
Looking for: Idk fam, you know you can throw anything my way. Anyone who's looking for a bit of old-timey romancing, other powerful beings wandering the multiverse, book-lovers, and troublemakers. Bring me your weak, your hungry, etc etc.]
Just escaped a spooky mansion game, ama or something
[Calypso stretches, tasting the fresh morning air, looking up at the tall towers of the mansion, shading her eyes.]
...bet I can get us both up to the top there. The bell-tower.
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Calypso Dynamite | OC
Age: 72 | Species: Human (Enhanced) | Occupation: Quartermaster, Fugitive
Likes: Fighting, noodles, hot baths, open air
Dislikes: Fighting, betrayal, FTL flight, the smell of sanitizers
Traits: Headstrong, enthusiastic, loyal
Trivia: She chose her name from a pair of restaurant advertisements.
[What's On The Table: Abs.]
[But really, you want an Amazonian golden retriever? You've got one. She's here, she's giving amazing hugs to anyone that needs them, this is a threat. Cheerful, outgoing, friends with anyone that doesn't outright tell her to fuck off- and honestly even that isn't a guarantee- dumb as bricks and allergic to introspection or looking at the past. But once you've made the incredibly easy step of getting her to pack bond, she's pretty ride or die. She'll give training to anyone that asks for it.]
[The harder part is getting her to pin any given relationship down or expect anything long-term. The mutual killing environment- might help that, might hurt, hard to say.]
[Day one she assumes this is some sort of broadcast sport, and despite any objections she makes to people in authority she also seems just a little too at home with the idea. You might catch her actually crying over any real, fresh food supplies that are available. Possibly tries to fight whoever's in charge, probably entirely too cheerful about getting her ass kicked when she does.]
[As time wears on she's relentlessly cheerful and tries to keep everyone's spirits up, whether they want it or not. She's not immune to all the loss and pain, but she is almost disconcertingly in the moment. Cal will offer self-defense classes to anyone who wants them, or at least tries to be workout buddies with anyone else who's physically inclined. Or just assumes they're workout buddies despite evidence to the contrary.]
[Competent enough at investigation, usually pretty useless in trials. Possibly manages to annoy someone into confessing.]
[Very prone to casually dropping details about her home that are absolutely horrifying to anyone who isn't steeped in capitalist space hellscape.]
[Looking for: Cal is practically made for Grouchy Loves Cheery ships, but also does really well with another chipper goofball who can enable the both of them into shenanigans. Someone to protect, someone to spar with, someone to wow her by being really smart or bookish- someone that makes her laugh? Anything is on the table as long as there's chemistry. Treat her like she's worth caring about and she's in.]
[Also, height differences? Height differences. ...They're almost inevitable, but.]
Alvin Svent | Tales of Xillia
Age: 26 | Species: Human | Occupation: Mercenary
Likes: Roguish fashion, cities, peach pie, the ladies
Dislikes: Responsibility, consequences, weird food like "soda rice"
Traits: Juvenile, smarmy, remorseful
Trivia: Alvin's coat was a birthday gift from his uncle, who died in an incident involving experimental spyrix.
[Well, ain't that the most flattering profile you've ever seen? Alvin himself seems pretty put-out about it, though he tries to laugh off the harsher descriptions. "Smarmy." Yikes. Some gamemaker sure woke up on the wrong side of the murderbed, huh? He'd go with "charming," personally.
For all the slander about his personality, Alvin's trying his best for his fellow captives... maybe? He slips quickly into a big brother role, if a sometimes hapless and inappropriate one, attempting to lighten the mood with bad jokes, innuendo, and make-your-own-fun projects around their prison. Kids bring out a bit of a protective streak, too, so he's not a total failure of an adult all the time.
He goes grim-faced and flat in an investigation, though the gallows humor continues to raise its untimely head. Still, he manages to hold his own and contribute. These aren't his first grisly deaths, after all. And when he's inevitably pressed about his past in high-stakes situations, he comes clean about the dirty deeds he's done: triple-crossings, espionage, murder, and manipulation, just to name a few of his sins. If he's willing to confess to international (inter-world?) terrorism for the sake of the group, maybe he's not totally unreliable.
But motives that promise mistakes undone or revival of the dead really, visibly get to him. Given everything, is this re-re-re-re-turncoat a man you'd trust with your life?]
RNG says we're in some kind of school
[But it's in these circumstances that Alvin will receive a knock on his dorm door.]
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so the other half of this prompt I rolled was "5" (cw: blood)
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Well, I rolled for wound severity and got a 7 out of 10...
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i have no actually appropriate icons for this
Yeah I had to go MAKE icons, how dare you do this to me
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🧍♀️ (spooky mansion edition)
Which makes the whole "kill and get a wish granted" angle that was given at the start of all this a little bit more troublesome.
Presa knows better than anyone the importance of keeping a level head in unfamiliar situations, in figuring out all the angles to make sure that you're never blindsided. Particularly with people you don't know and certainly trust.
And, as she's reminded as she enters the kitchen and immediately sees a certain brown coat turned in her direction, especially with the people you do. ]
Al.
[ She heads straight for the cabinets, her tail swaying behind her as she looks for where the kettle got put. ]
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kabru | dungeon meshi
Age: 22 | Species: tall-man | Occupation: adventurer
Likes: Peoplewatching, humans, tomatoes.
Dislikes: Monsters, dungeons, selfishness. Elven cakes.
Traits: Perceptive, charming, pragmatic, egalitarian, duplicitous.
Trivia: Kabru's first cause of death was basilisk poisoning!
[ What's On The Table: a pathological people pleaser with profound survivor's guilt, a self-assigned mission to better the world, and the trained ability to instantly analyze and murder any human being his moral code makes the call on....... is not the person you are initially going to get! He's an absolute trainwreck, as anyone who saw WCB r6 knows, but until The Horrors start to shake his masks off he's a trainwreck with exceptional external presentation. Kabru presents as a friendly, nonthreatening little guy who's eager to get to know and help others. He's considerate and kind, if kind of a flirt, and will do his level best to play off all the deeply concerning facts in his profile as a natural consequence of dungeon diving!
But, if you're observant, you might notice that, while he's putting on the same general act for everyone, he switches his demeanor up among different groups of people depending on what the vibe is. His approach to any individual is always going to be tailored to what he sees as their specific needs, the better to make himself a confidante. He's always, always watching the others, looking for something, and when he has to do anything athletic he is strikingly adept at moving really fast and predicting other people's movements! Once the killing starts, he proves himself to be useful at trials... and a combination of weirdly excited about getting to put the pieces together and unnervingly cold to any selfish murderers? And then he just puts all that aside for the afterparties? Yeah, this is fine, you should trust this guy with your life and backstory.
Looking for: honestly I can't see him as suited for a monogamous relationship until well post-canon and possibly even then, but that doesn't mean he won't get deeply attached to people! Gender doesn't matter, and as long as a character is above eighteen age isn't much of an object either, but he has monster trauma that will make visible nonhumans (by dunmeshi metrics, which means if your character is just an elf or a person with horns or whatever he'll be like "no that's fine" but if they're, like, Robin Hood from the Disney movie he might start freaking out) a tough sell, at least initially.
Kabru is always trying to understand others, so people who present a challenge to his observation skills or have some particularly intricate Stuff going on he needs to unravel are basically the equivalent of one of those toys where you put treats inside and the dog has to get them out! He's good at cutting to the heart of a character with a lot of secrets, though he may not immediately voice that, and will do just about anything to get on an interesting person's good side. He tends to (dungeon) mesh with people who are similarly suspicious and perceptive, but on the flip side he also works well with people who're blunt! Basically anyone who'll enjoy the yaoi mind tennis or immediately bypass it and force him to be honest. His love of people is genuine, and he has a strong moral code, so any long-term romance with a villainous or amoral type is unlikely, but can you even imagine how funny it would be for him and someone who's also a secret fake bitch but for worse reasons to have a back-and-forth flirtation thing where they're trying to suss out each other's intentions and use each other and they just keep yes-anding? I think it would be peak comedy.
Also this is frankly incredible since it's a character I'm playing but, tragically, he fucks and it's not in a deranged and violent way! Just normal-ass casual hookups with people he's attracted to. He had too much to do, was too worried about prioritizing some people over others, and wasn't able to keep anyone at arms length enough to be even remotely comfortable with it in WCB, but that's what memes are for. ]
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Age: 21 | Species: Human | Occupation: Apothecary
Likes: Ale, medicine, good company, helping people
Dislikes: Charging money, standing by when others are in pain
Traits: Chummy, generous, inquisitive
Trivia: If you praise Alfyn too much, his butt gets uncontrollably itchy. Awkward!
[I rolled setting: spooky mansion and scenario: wildcard, so if you have any ideas...? If not, I'll throw something random atcha!]
lord only knows if this is coherent BUT HERE WE GO
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3+6 if that works!
Age:
262830Redacted | Species: Beastman | Occupation: Manager of Playful Land Amusement ParkLikes: Musicals, apples, math, rich people's money
Dislikes: Spending money, potatoes, reading/writing, rich people
Traits: Enterprising, affable, entertaining, duplicitous, uneducated
Trivia: Reads at a third grade level
[Being sealed in an amusement park should make someone like Fellow feel right at home, but a place like Playful Land was never really his to begin with, anyway. And, as it happens, so was being alive. It's just a handful of the dead here now in this dimly lit park, biding their time until another unlucky creature gets thrown into the pit with them.
Today, that unlucky creature is Kabru. God, he was supposed to be different.
What drew him to Kabru was that time-honored principle: like recognize like. They're both liars. They've both had to make a life of seeing through others in order to survive, to get ahead. It felt threatening at first, to meet someone who is both a mirror and a window, someone you can see through, who can see through you in turn. Every conversation made him feel like he'd been scooped out completely and shoved back together in the same approximate shape. But little by little this place wore away at him. Little by little that blue-eyed terror starting eeking (ugh) more and more truths out of him and it was starting to become a problem, like he as teetering at the edge of some horrible confession. To himself, to his fellow test subjects, to Kabru. Until he died. Then it was bliss because he didn't have to account for this pesky feeling nagging at him like a stray thread.
Didn't have to worry about it until now. Fellow has been avoiding him in ways that he's doing his utmost to make look like pure coincidence. But there's only so much luck one can be afforded. He's taken up residence at one of the bottle-toss tents, sitting on top of the booth table with his legs crossed at the ankles. In his hands is a rag that he's stitching back together, one that Kabru will recognize as Carmen Sandiego's red coat. After an appropriate moment to make it seem like Fellow's just noticed him, that he hasn't been keenly aware of Kabru's steady approach, Fellow turns his golden eyes up to look at the other man. Hands never straying from their work.]
Oh good evening, Kabru! Terribly sorry that ya [clears throat] you caught me at such a moment. Fascinating that you and I are in one piece but our clothing must suffer still. [Carmen's jacket still bears the scar of the swallowing sword that had run her through. For now, anyway.] I'd call it bad business on the part of our captors.
[Anything but to talk about the way he'd looked at Kabru that night before he'd left and never came back. Ironically, the finger of his own glove still has a hole in it.]
Murdergame in Space, wildcard option
Age: 82 | Species: Human | Occupation: Astral Express Strategist
Likes: Astral Express, animation, inner strength, his friends, Earth
Dislikes: Betrayal, Inhumane research, Antimatter Legion
Traits: Astute, Cerebral, Distant, Kind, Nerdy, Self-Sacrificial
Trivia: Welt once went into a place called the Sugars dimension, meeting small creatures that can fit in the palm of one's hand.
[ This mudergame's setting revolves around a spaceship called Theseus - one that has a plethora of various rooms for a myriad purposes. As well as areas that are more or less dedicated to the expected places found in such a vehicle like a sick bay, the typical restrooms, the bridge, and of course the brig. There are some strange places that hold a strange garden filled to the brim with many flowers, most of which are recognizable from Earth, a virtual library, an area filled with high security called the control hub, and other places.
The virtual library is cordoned off from 10PM to 6AM, and the control hub is guarded by two robots.
The Mastermind is a mysterious individual known as "The King", who fashions himself as overly haughty, though he also so happens to have a secondary individual in their employ who acts as an overseer for the trials. As well as general interactions - a person who appears cloaked in black robes, which obscures their face. Something is off about their appearance, but it generally is not known exactly what.
As for the current scenario? Welt has come to Kabru late afternoon on a Sunday, in confidence, when no one else is around him. The last trial was a doozy, to say the least, but if there is something Welt is it isn't ever idle.
But that's why he has to act now, and of all the people he believes he can trust in that could potentially get away with sneaking around, it'd be at least someone who has proven to be level-headed. Not that there is any guarantee of acquiesce or agreement of a sort since it's a bit more involved than just simply 'sneaking around', though from his discussions with the other man, Kabru never struck him as careless. They've yet to delve too far into either of their respective pasts just yet, but seeing as it has been just three weeks...there's still time to know one another better.
(Infiltrating an area can be considered a bonding activity, wdym. At least...this is what he plans on pitching. But, the best plans never survive first contact, right?) ]
...Oh, Kabru. I was looking for you.
Do you happen to have a moment? There's...something pertinent I wanted to discuss with you.
[ This is definitely a good opener, he thinks. Although he feels a little out of his element in normal conversation at times, he can aim for normal conversation. ]
don't look at me
welt yang | honkai star rail
Age: 82 | Species: Human | Occupation: Astral Express Strategist
Likes: Astral Express, animation, inner strength, his friends, Earth
Dislikes: Betrayal, Inhumane research, Antimatter Legion
Traits: Astute, Cerebral, Distant, Kind, Nerdy, Self-Sacrificial
Trivia: Welt once went into a place called the Sugars dimension, meeting small creatures that can fit in the palm of one's hand.
[ The Basics: Welt Yang is a quiet older man, though it is a clear that he's a kind, experienced individual who will express towards most - except the Mastermind - genuine respect, understanding, and kindness. Even if that isn't a given towards his person. He is someone who tries to get along with others, and that is his goal - even if he's at times awkward when it comes to emotional matters, or sometimes just in general. He is generally calm, ready to tolerate a lot of actions/personalities. Though, while he strives for group harmony, he is willing to say or to do what needs to be done, understanding the potential consequences.
In a normal setting Welt isn't necessarily so secretive in talking about himself (beyond intimate matters), though in the beginning of a murdergame, a lot of pertinent private things - unrelated to The Astral Express and those adventures - will be gated until a higher social rank. It does help he likes to generally speak about the AE and geek out about his hobbies/interests when he has a chance to talk about them. He has a Lot of baggage. Yet, somehow he gets away with not revealing much about himself.
Tips/The Down Low: Welt is a bit difficult to get into a romantic relationship quickly or at all. It's definitely possible, though his self-worth issues - and the fact he keeps a distance - may get in the way. His type generally leans towards morally dubious people on some level that may or may not clash with his point of views, people who are unafraid to poke fun or fluster him, or quirky and kind-hearted heroic/protagonist type, though irredeemable/straight-up/big bad villains will be a challenge.
General very close platonic CR is still fine for all genders, but for shipping Welt will prefer adult men (he'll icly be comfortable with those 21 and up so it's not too much of a leap for him, personally.) ]
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If it helps, Alvin in a nutshell is... a guy who has done bad things for pretty bad reasons, yet somehow remains sympathetic. He's trying to do better, honest.]
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I rolled 3 - Facility. Please let me know if I should change anything!
Looks good to me~
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